SPREY Log#17 – From now on you only paint

Welcome back! My break took a week longer than expected. After I filled my head up with new storytelling knowledge I knew I would need time to digest that in silence. Also, I had to go back to drawing. I felt homesick for it and for SPREY already. But I didn’t want to just jump back and do what I always do, not this time.

I can be on my own, sit and draw forever, but I ultimately cannot know where I actually stand with my art that way. What I think about myself and my art does not matter, as I am not the person hiring myself for future art jobs, so it would be great to know what potential employers would think if they were confronted with me right now. Following that logic I decided to invest in myself and ask a more experienced artist for guidance. Also I was a bit tired of being out there in the void by myself. So I booked a mentorship with concept artist and illustrator Nik Hagialas. He delivered that needed guidance from the first assessment already and so much more.

Apparently I’m not far away from the level I would need to be competitive in the concept art pro scene, but I’m not entirely there yet. That is a great thing to know. And that is also a great moment to go into a mentorship as it possibly could cut short a last, long episode of searching from further years to months. At this point I have one week of doing study and design homework behind me that was tailored to me and my specific needs. The feedback session for it is up tomorrow, so I can’t tell how it objectively went yet. But subjectively, I took so so much from it already, I feel like a new artist.

Nik has found a brilliant way of teaching. He helps you discover yourself by confronting you with a training IP brief, that means he gives you a document that describes a story, it’s setting and characters. You can choose what you want to design, environments, characters, props, vehicles, there is a need for everything in that training project. But in your four week mentorship you realistically only have time to do one thing, so you have to choose. For people like me that are interested and capable of doing many of these things, that is brilliant. I always had such a hard time to understand myself and what I should specialize in as I know that if forced, I CAN do anything. And see what happened. When I read the document I at first went for the props, of course I did. I was told you shouldn’t even try it as a character designer as too many people want to be one and clog that field. Nik told me to delete that from my memory, everyone is needed. So without that restriction I immediately, and I say immediately, went for elite android AXEL and started designing with such a fire and passion that I didn’t even recognize myself at times. Even now, if I think that there is more work to do on AXEL, I can’t help but be happy because I’m burning to continue. And other people seem to enjoy my work on AXEL as well, the spark is strong enough to ignite their interest as well. I’m grateful for the great people in my life every day. Thanks for all the critiques, feedback and suggestion this week and just thanks for being on that journey with me.

And I have no idea how Nik did this, but he also “fixed” my art further with a simple instruction. He just looked at my stuff, listened to me and my symptoms and just said “From now on you only paint and you will paint until you can paint.” I don’t know what he saw but his instinct was absolutely right. I wouldn’t say I am good at painting right now, but even when trying a bit, my art quality instantly shot up, also noticeable and mentioned by others. Also, painting skills feed from drawing skills, so I’m banking on what I kept building up over the years anyways. It was just that I shouldn’t stop at drawing, I should go further. No “being sensible” limitations. So I will paint on and see what happens down the line.

See you next blogpost!

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